europapark

EUROPA PARK 1

Between the large projects we could do motionrides for an adventure park in Germany called "Europa Park". For the first one we used our "Animals United" pipeline, but I could use some destruction tools to breakup some rocks.

Watch the trailer of the first movie.

EUROPA PARK 2

Here we used maya fluids extensively for a wide range of effecs. This was the first movie where we could use the famous "Arnold" renderer in some parts. It simplified out life a lot. You have less settings to control, writing procedurals and shaders is fun and easy. I could implement all our tools from mentalray workflow in a few weeks.
And especially interesting for me: No more problems with intersecting fluid containers, or massive amounts of particles. This renderer is simply fun to work with.

Watch the trailer of the second movie.

happy familytarzankonferenz der tiereurmel voll in fahrtback to gayaherr der diebe

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